How does your "Promote It" program work?
Hello, I'm interested in the "Promote It" promotion you offer, but I'd like to know the difference between your campaign costs and what I get for each level. Also, how is this different from paying for a Facebook add directly from Facebook? I don't see it explained anywhere.
Official
Response
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EMPLOYEE
I’m
happy
James,
I totally appreciate your questions. I would have the same as you if I were in your shoes. Let me see what I can do to help you better understand the Beta version of our "Promote It!" product. This may be more than you wanted, so please forgive me if its too detailed.
First, its important to understand our relationship with Facebook. We are an advertising API partner with Facebook. What this means is that we have been given special access to programatically create and manage ads on Facebook's network, and to do so on behalf of our customers (Artists, Labels, Venues, etc).
Next, let's talk about the product itself.
Promote It! is a complete end-to-end promotion system, not just a re-selling of facebook's ad inventory. The system is designed to expose your music to new fans who are most likely to respond, drive valuable interactions/engagement with those potential fans, and promote Fan-to-Fan recommendations of your music (word of mouth). We call it a 'system' because it has 4 equally important parts that work together to achieve those outcomes.
The system:
1. Ad Creation/Optimization
When you activate Promote It! for a song, we create literally dozens of unique facebook ads automatically. We create the headlines and body copy largely from the content and information you provide, but we optimize them based on the most recent data we have from across all campaigns we are running for Artists. The result is that we release into facebook a bevvy of ads that are likely to perform well. After that, the ads are managed based on how well they drive the outcomes we've designed the system to achieve (not just impressions or clicks, but interactions and shares).
2. Fan Targeting
We allow you to select the types of fans you want to go after (Local, National, or Global), and we handle the actual geo-taregting in facebook to accomplish that goal. From there, we combine the information you provide us about 'similar artists' with what we have observed about fans who interact with your content on reverbnation.com (our widgets, our apps, etc). i.e. we know that fans who like Band X, Y or Z also seem to dig your music - so we may also target those fans on facebook via their likes and interests combined with their geography. We also do some unique and proprietary targeting of fans based on some more general observations we make, and tests we run that prove fruitful.
3. Landing Pages
One of the biggest problems every Artist faces with online advertising is creating an effective landing page at which to receive all of those expensive clicks you are buying. Let's face it, paying for advertising that sends people to a page that doesn't achieve the outcomes you want is tantamount to throwing money away. But making an effective landing page requires expertise and many iterations to get it right = expensive and time consuming. When you launch a Promote It! campaign, dozens of variations of landing pages are created and continuously tested against each other to see which ones will drive the desired outcomes best for each advertisement that is sending traffic to it. We continually test the best ways to present the page, the call to action, and the sequence of events that occur when someone wants to download your song (should they be asked or required to share the content first, or to 'like' your page, or to join your email list?). In other words, with Promote It! you automatically get landing pages that are built with the latest available data around driving fan interactions and word-of-mouth promotion.
4. Measurement/Benchmarking
Because we control the process end-to-end, we can provide insights into how the program is working for any given Artist - in terms that go beyond impressions and clicks. With this data in hand, you can make an informed decision about the value of the product to you, and you can determine which levers you might want to 'pull' to improve the performance of the product. The levers you have include the song you choose, the photo you use for the advertisement, the similar artists you select, the geography of the fan base you are trying to grow, and how much you want to spend.
I have included a few illustrations below that should help better describe what we are doing (the actual artist name and artist picture are removed to protect their identity). I can't stress enough here that individual results may vary, so these particular results are not to be taken as 'average' nor 'expected'. We have actually had campaigns that perform about 10x better than this, but some that have performed worse as well.
1. Here is an example of the report we provide on all campaigns that have started running or have completed (this one, and all that follow, are for a $50 campaign):
2. Here is that same report with some comments about the things we focus on driving for the Artist on these campaigns:
3. Finally, here is a look at the second campaign that this same Artist ran with a different song and different similar Artists:
As for the question about 'what do I get for the money I spend'... Because we are not optimizing on impressions or clicks, but rather on fan interactions and recommendations to their friends, and also because each artist is different (different genres, different song quality, different 'similar artists', and different targeted fan geographies), we are not able to guarantee a price per impression, or per click, or per outcome. As a result, we encourage artists to try the program one time at the $25 price and see if it delivers value for them. If it does, we expect artists will continue to use the product. If it doesn't, we expect that artists might modify their inputs and try again, or simply not use the product going forward.
You also basically asked 'how long will my campaign run for $25'. Our system is currently designed to get you more fans and recommendations as fast as we can, while still delivering the maximum impact in those areas. So the answer for how long it takes to run is 'it depends'. Our philosophy is that getting more fans is something that you want as soon as possible, so we try to deliver the campaign outcomes as soon as possible, within some constraints about how it performs. In the future, we will provide the option for you to dictate how much you want to spend per week or per month in addition to the 'one-time amount' option that we currently provide. I expect that option to come online in the next 30 days or so.
This brings me to my final point (I know, this turned into a long response). We employ a team of experts on our staff whose only job is to continuously improve the outcomes that artists get for each dollar spent on our system. Ultimately, what we are offering is a simple and powerful way to outsource promotional advertising to a team that is focused on it 24/7, and has the benefit of observing large numbers of campaigns across a wide range of artists. We build that expertise into the price of every campaign, spreading out the cost to any individual Artist so that more can win from the best strategies and tactics that we can deliver. i.e. for only $25, you get a complete, highly optimized, end-to-end campaign (ads, targeting, landing pages, metrics you can understand) that is based on the latest available data, and might cost you, potentially, thousands of dollars to do yourself. Sounds a bit like a sales pitch, but I'm a believer based on the results I have seen so far.
If you have any more questions about the product, or suggestions to improve it, by all means let us know. We are all ears when it comes to customer suggestions. In the meantime, I encourage you to try it out and see how it works for you.
Best,
Jed Carlson
Co-Founder, COO, ReverbNation.com
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Hi James Keyes,
Promote It! allows an artist to promote a song, a show, or a release through our
powerful and easy interface. You provide us with a few pieces of information
about your band, we dynamically create dozens of ads and a custom landing page,and optimize them so you get the maximum number of fan interactions; plays, downloads, emails, shares and likes, as possible.
With a high rate of success (lots of people clicking your ad), your campaign will be shorter. And if your ad campaign delivers a low, steady amount of results, then you will see your campaign run for a longer amount of time.
This is why we recommend every artist start off with $25 trial campaign. After the trial, you will have a better understanding of how successful your campaign is, and if there are any changes you can make!
As for how Promote It! compares with paying for and ad directly through Facebook, I do not know how Facebook ad campaigns work or how much they cost, but feel free to investigate this for yourself. Go with what works best for you.
Hope this helps! -
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Parker,
Let me address each of your answers, I think it will help me and everyone else who is considering "Promote It!" to better understand the promotion that Reverbnation is offering to its customers.
"With a high rate of success (lots of people clicking your ad), your campaign will be shorter. And if your ad campaign delivers a low, steady amount of results, then you will see your campaign run for a longer amount of time. "
So is there a click limit to the campaign? And if so, what is it? 100 clicks, 1,000? What does $25 dollars buy?
"This is why we recommend every artist start off with $25 trial campaign. After the trial, you will have a better understanding of how successful your campaign is, and if there are any changes you can make!"
Before I purchase something I want to know what it is. Your prices run from $25 to $500 dollars. Is the difference in plans the length of add time, the size of the add, the number of people targeted...?
"As for how Promote It! compares with paying for and ad directly through Facebook, I do not know how Facebook ad campaigns work or how much they cost, but feel free to investigate this for yourself. Go with what works best for you. "
Your add campaign runs on Facebook, which would be in direct competition to the add space that Facebook offers itself. If you are offering a service I'd like to know how it's different or better than something else I could purchase. Facebook is very clear about how much adds cost, what they look like, who will see it, and how long they will run. I'd like the same information from Reverbnation before I decide that what you're offering is right for me.
I am investigating for myself and will go with what works best for me, but before I can make that decision I will need clear information about the services you offer.
James -
-
EMPLOYEE
I’m
happy
James,
I totally appreciate your questions. I would have the same as you if I were in your shoes. Let me see what I can do to help you better understand the Beta version of our "Promote It!" product. This may be more than you wanted, so please forgive me if its too detailed.
First, its important to understand our relationship with Facebook. We are an advertising API partner with Facebook. What this means is that we have been given special access to programatically create and manage ads on Facebook's network, and to do so on behalf of our customers (Artists, Labels, Venues, etc).
Next, let's talk about the product itself.
Promote It! is a complete end-to-end promotion system, not just a re-selling of facebook's ad inventory. The system is designed to expose your music to new fans who are most likely to respond, drive valuable interactions/engagement with those potential fans, and promote Fan-to-Fan recommendations of your music (word of mouth). We call it a 'system' because it has 4 equally important parts that work together to achieve those outcomes.
The system:
1. Ad Creation/Optimization
When you activate Promote It! for a song, we create literally dozens of unique facebook ads automatically. We create the headlines and body copy largely from the content and information you provide, but we optimize them based on the most recent data we have from across all campaigns we are running for Artists. The result is that we release into facebook a bevvy of ads that are likely to perform well. After that, the ads are managed based on how well they drive the outcomes we've designed the system to achieve (not just impressions or clicks, but interactions and shares).
2. Fan Targeting
We allow you to select the types of fans you want to go after (Local, National, or Global), and we handle the actual geo-taregting in facebook to accomplish that goal. From there, we combine the information you provide us about 'similar artists' with what we have observed about fans who interact with your content on reverbnation.com (our widgets, our apps, etc). i.e. we know that fans who like Band X, Y or Z also seem to dig your music - so we may also target those fans on facebook via their likes and interests combined with their geography. We also do some unique and proprietary targeting of fans based on some more general observations we make, and tests we run that prove fruitful.
3. Landing Pages
One of the biggest problems every Artist faces with online advertising is creating an effective landing page at which to receive all of those expensive clicks you are buying. Let's face it, paying for advertising that sends people to a page that doesn't achieve the outcomes you want is tantamount to throwing money away. But making an effective landing page requires expertise and many iterations to get it right = expensive and time consuming. When you launch a Promote It! campaign, dozens of variations of landing pages are created and continuously tested against each other to see which ones will drive the desired outcomes best for each advertisement that is sending traffic to it. We continually test the best ways to present the page, the call to action, and the sequence of events that occur when someone wants to download your song (should they be asked or required to share the content first, or to 'like' your page, or to join your email list?). In other words, with Promote It! you automatically get landing pages that are built with the latest available data around driving fan interactions and word-of-mouth promotion.
4. Measurement/Benchmarking
Because we control the process end-to-end, we can provide insights into how the program is working for any given Artist - in terms that go beyond impressions and clicks. With this data in hand, you can make an informed decision about the value of the product to you, and you can determine which levers you might want to 'pull' to improve the performance of the product. The levers you have include the song you choose, the photo you use for the advertisement, the similar artists you select, the geography of the fan base you are trying to grow, and how much you want to spend.
I have included a few illustrations below that should help better describe what we are doing (the actual artist name and artist picture are removed to protect their identity). I can't stress enough here that individual results may vary, so these particular results are not to be taken as 'average' nor 'expected'. We have actually had campaigns that perform about 10x better than this, but some that have performed worse as well.
1. Here is an example of the report we provide on all campaigns that have started running or have completed (this one, and all that follow, are for a $50 campaign):
2. Here is that same report with some comments about the things we focus on driving for the Artist on these campaigns:
3. Finally, here is a look at the second campaign that this same Artist ran with a different song and different similar Artists:
As for the question about 'what do I get for the money I spend'... Because we are not optimizing on impressions or clicks, but rather on fan interactions and recommendations to their friends, and also because each artist is different (different genres, different song quality, different 'similar artists', and different targeted fan geographies), we are not able to guarantee a price per impression, or per click, or per outcome. As a result, we encourage artists to try the program one time at the $25 price and see if it delivers value for them. If it does, we expect artists will continue to use the product. If it doesn't, we expect that artists might modify their inputs and try again, or simply not use the product going forward.
You also basically asked 'how long will my campaign run for $25'. Our system is currently designed to get you more fans and recommendations as fast as we can, while still delivering the maximum impact in those areas. So the answer for how long it takes to run is 'it depends'. Our philosophy is that getting more fans is something that you want as soon as possible, so we try to deliver the campaign outcomes as soon as possible, within some constraints about how it performs. In the future, we will provide the option for you to dictate how much you want to spend per week or per month in addition to the 'one-time amount' option that we currently provide. I expect that option to come online in the next 30 days or so.
This brings me to my final point (I know, this turned into a long response). We employ a team of experts on our staff whose only job is to continuously improve the outcomes that artists get for each dollar spent on our system. Ultimately, what we are offering is a simple and powerful way to outsource promotional advertising to a team that is focused on it 24/7, and has the benefit of observing large numbers of campaigns across a wide range of artists. We build that expertise into the price of every campaign, spreading out the cost to any individual Artist so that more can win from the best strategies and tactics that we can deliver. i.e. for only $25, you get a complete, highly optimized, end-to-end campaign (ads, targeting, landing pages, metrics you can understand) that is based on the latest available data, and might cost you, potentially, thousands of dollars to do yourself. Sounds a bit like a sales pitch, but I'm a believer based on the results I have seen so far.
If you have any more questions about the product, or suggestions to improve it, by all means let us know. We are all ears when it comes to customer suggestions. In the meantime, I encourage you to try it out and see how it works for you.
Best,
Jed Carlson
Co-Founder, COO, ReverbNation.com -
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Hi Jed,
Your response was exactly what I was looking for. Thank you very much. I think it would be very helpful to everyone if your exact reply up there was used as the selling point for the service, it was very thorough.
I've gone ahead and signed up for the trial run, so we'll see how it goes. I am very happy with some of the other pay services I use through Reverbnation so I hope this goes just as well.
James -
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good answers here...be nice if u set up a FAQ for the most common Q"s...or maybe u have one and I missed it :-)
Judy/fan -
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Jed your reply was very detailed. Now I know what I get in a promotion. But I don't know how much I get and for what cost.
I'm in a tough spot. I am a control freak. I need to know how things are working so I can make a cost benefit analysis.
The promotions are working for us, BUT, I have no idea how my money is spent.
On one campaign I received X clicks, on another a different amount. I realize your campaign is not based on just "pay per click" I'm asking for what it IS based on.
If it's a combination of time, clicks, recommendations, etc, please give me the equation. Trust me; it won't go over my head. When I'm not a musician I'm a structural engineer.
I have to know how things work. If it comes down to hours that your employees spend on the campains, that’s fine, but I need to know that.
This isn’t the first time this question has been asked. If I say please, will that help?-
Utopian Riot,
I hear you about the control freak thing. I am the same way. Let me see if i can answer your question.
When you give us $25 (for example) to run a campaign, our software develops a comprehensive fan-targeting plan, writes dozens of ads, creates dozens of corresponding landing pages, and then goes to market on facebook to bid for clicks or impressions to get in front of the fans that our data suggests are the best fit.
Sometimes getting in front of the right fans costs more, sometimes less - facebook's marketplace is a living breathing auction. We target a range for our margins on the ad buy side (we run a business), and stay within it while maximizing around the fan interactions.
As a result of the unique model we employ (optimizing around fan interactions instead of impressions or clicks), the outcomes can vary from artist to artist and campaign to campaign.
Which is why we decided the best thing we could do to assuage the concerns of our users would be to offer a very low price ($25) to try it out, and encourage people to try it before they commit to bigger spends.
Does that help answer your question? -
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I agree w/ Utopian Riot, RN's answer to the question contains lots of words for few facts.
Question: What do we get for $25, as opposed to 50, or even 100. How many impressions? etc....-
E.L.L.,
See my comment above and let me know if that does it for ya. -
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where can I go to see the ad itself, on a page, how do I know where it is and how to find it to see it on a facebook page? how do I know if it is actually showing up any where, and if it is where on face book is it? when you place an ad in a news paper yopu can get the paper and see the ad in the paper, I want to see where it is on facebook
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Jed,
Does Reverbnation have the ability to access funds via a credit in my Facebook ads account? -
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Well!
I'm so happpy to hear about your promotion it! I would like to be a partner with your company for share you with my artists. I'm the president of EHFC since a while and I welcome your update information for how to make the best promotion for my first Artist Engelbert Humperdinck's concerts in Germany or Europe.
Looking forward to hearing from you and remain,
Very faithfully,
EHFC, Facebook, Germany
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